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Infinitesource

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CS1 Custom Stuff 1

Information presented below this line is outdated syntax or information used for Custom Stuff 1. It will not work with Custom Stuff 2.

For use with liquid blocks. This attribute sets whether the liquid can duplicate itself in an 'infinite spring' or not. Setting this value to 'true' mimics the behavior of water, which when placed on the same level as other nearby water (within 1 block diagonally or two direly adjacent), and with no vertical space for it to flow into, will 'fill in' the gaps with more source blocks rather than flow oddly in that space.

LiquidsBothFiniteAndInfinite

An infinite liquid (left) and a finite one (right) display different behaviors when placed in opposite corners of a 2x2 pit.

Inversely, setting this attribute to false will mirror the behavior of lava, where it is impossible to create an infinite amount of the liquid using only two source blocks.

To set this attribute, use the following line, changing true to false if so desired:

infinitesource="true"

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