This Block is a Chest for only one Block or Item, but incredible much of it. It should contain up to 2^31-1 of its Containing Block/ID.
It hast 2 Slots, the first will always (onUpdate) be Empty, so you can input stuff and the Second will always be filled (up to a full stack), so you can take it out.
Technical Stuff[]
And Again, for those are interested in Scripting, there is some Magic again:
\config\CustomStuff\mods\_modname_\scriptsInfiniteChestScript.js:
function icUpdate(a) { var b=1; var cid=world.getTileEntityIntData(position,'contid')+0; var cmeta=world.getTileEntityIntData(position,'contmeta')+0; var ccnt=world.getTileEntityIntData(position,'contcount')+0; var cid0=world.getContainerSlotId(position, 0); var cmeta0=world.getContainerSlotMetadata(position, 0); var ccnt0=world.getContainerSlotStackSize(position, 0); var cid1=world.getContainerSlotId(position, 1); var cmeta1=world.getContainerSlotMetadata(position, 1); var ccnt1=world.getContainerSlotStackSize(position, 1); if(cid<1 || ccnt<1) { cid=cmeta=ccnt=0; } if(cid0<0) cid0=0; if(cid1<0) cid1=0; if(cmeta<0) cmeta=0; if(cmeta0<0) cmeta0=0; if(cmeta1<0) cmeta1=0; if(ccnt<0) ccnt=0; if(ccnt0<0) ccnt0=0; if(ccnt1<0) ccnt1=0; if(cid==0) {cmeta=ccnt=0;} if(cid==0 || cid0==0 || (cid0==cid && cmeta0==cmeta)) if(cid==0 || cid1==0 || (cid1==cid && cmeta1==cmeta)) { ccnt=ccnt+ccnt0+ccnt1+0; if(ccnt>0) { if(a) player.sendMessage("Contains: "+ccnt+" of "+cid+":"+cmeta); if(!cid) cid=(cid0>0)?cid0:cid1; if(!cid) cmeta=(cid0>0)?cmeta0:cmeta1; if(ccnt0>0) world.removeFromContainerSlot(position,0,ccnt0); world.setContainerSlot(position, 1, cid, ((ccnt>64)?64:ccnt), cmeta) ccnt=(ccnt>64)?(ccnt-64):0; world.setTileEntityIntData(position,'contid',cid); world.setTileEntityIntData(position,'contmeta',cmeta); world.setTileEntityIntData(position,'contcount',ccnt); } else if(a) player.sendMessage("Empty"); } } function icActivated() { icUpdate(1); player.openGui('InfiniteChestGUI', position); result = true; }
Download[]
It's under the Beerware License.
You can download the Infinite Chest here.