|This Article is up to date with Custom Stuff 2|
This attribute defines how the item is rendered in the player's hands. By default, this attribute it set to "true", which causes the item to render like a tool does in vanilla Minecraft: larger and in line with the player's arm. Setting this attribute to "false" causes it to render like most items do: smaller and at a 90° angle to the player's arm.
To set this attribute, add one of the two following lines to your item's .js file:
full3d = true; // Renders like a tool. (default value)
full3d = false; // Renders like an item.